TIP Phase 4: Design Integration Strategies

What kinds of instructional methods are needed in light of content objectives and student characteristics?

We plan to utilize a variety of instructional methods throughout this unit of study. Our goal is move our young learners from a directed method of instruction (due to kindergarteners' limited prior knowledge of technology) toward more inquiry-based learning. In some cases both models will be integrated to best meet the needs of student learning. An example of this would be the Kid Pix lessons which would begin with whole group direct instruction of the skills and content to be learned following this with individual skill practice. Through exploration of Kid Pix scaffolding of what has been learned as well as discovery learning would take place. A final student developed project would foster problem solving and knowledge transfer. If done in a small group setting, it would also group participation as well as distributed intelligences.

Knowledge of online safely will be taught and reinforced, skills practiced and assimilation of the concept made through out the unit of study.
Our PBIS school wide expectations will be interwoven into the technology/lab orientation, methods such as practice of expectation in the lab on Day 2.


How can technology best support these methods?

ISTE 2007 require basic skills in technology operations and concepts by age five. Through this unit of study children will learn these basic skills and be at an advantage to compete in the 21st century workforce. Through active involvement with the appropriate technology for young students, students will be engaged learners as technology is highly motivational to young children. The interactions with technology should be playful done as play is central to children's development and learning as well as in small group collaboration as much as suitable to meet the social development needs of young learners.

How can we prepare students adequately to use technologies?

As stated previously most young children do not have have the prior knowledge of technology. Through careful introduction/identification of the hardware, practice of the language and terminology and then review of this information. This would prepare the student to then move into safe inquiry- based learning and HOTS through technology.



Unit Scope and Sequence
Day 1: Classroom
KWL (modified to K & L emphasis first day)
At whole group instruction area of classroom.
  1. In classroom student will be introduced to a vocabulary word, technology, by teacher writing it on the board. Students will discuss their knowledge of the word. (Kindergarten may have little to no response). Follow up by showing the 1 minute video. http://www.youtube.com/watch?v=W7a4cp1BsUM&feature=related
  2. Follow up with discussion of anything learned/knowledge of technology from video. (Again little K response expected). Show the next 1 minute video explaining that is shows what technology means. http://www.youtube.com/watch?v=gPlbdICjxCI&NR=1 Follow up with students giving examples of what they saw. Apply information to chart (L).
  3. Introduce students to the classroom computer and identify the hardware. Apply this information to the chart (L).
  4. Follow up with students at desks drawing pictures of technology they saw in lesson or know of outside of class and verbally naming what they are drawing, teacher assisting with terminology as needed (informal formative assessment)
  5. Give more in depth explanation of a computer mouse. At classroom computer do practice lesson with whole group as lead into mouse lesson on Day 2 http://www.bcls.lib.nj.us/Classes/cns/Welcome.html

Day 2: Classroom and Lab
  1. In classroom tell and demonstrate computer lab expectations, then follow with video of what students might look like using technology. Ask them them to think about if they think they will look the same or different from the kids in the video using technology.
    http://www.youtube.com/watch?v=67r_oAopV_k&NR=1 (video)
    http://oakdome.com/k5/computer-lab-rules/index.php (adapted to fit Apollo lab rules and simplified for younger students) --- lab rules/expectation examples
  2. In computer lab practice lab expectations with students at stations (explore)
  3. Practice naming computer hardware with students at stations.
  4. On SMART Board/whiteboard display images of computer hardware and review names while pointing to parts http://exchange.smarttech.com/search.html?q=%22CPU%22 End display with projection of keyboard remaining on board.
  5. Explain log-in ID. Give students log-in ID cards and practice finding letters in names on keyboards referring to the white board as needed.
  6. Group tutorial lesson on mouse http://www.bbc.co.uk/webwise/abbeg/abbeg.shtml

Day 3: Classroom/Lab
  1. In classroom show the log in/log out procedure for computers into Kid Pix
  2. In lab review/practice lab expectations and hardware names.
  3. Do group tutorial lesson on mouse http://tech.tln.lib.mi.us/tutor/intro3.htm
  4. On white board project logging into Kid Pix and logging out
  5. Practice again.
  6. Play group game with link below on SMART Board http://www.growing.course.com/level_K/computer_parts/index.html

Day 4: Lab
  1. Quick verbal review/quiz type of technology words and expectations.
  2. Students review log in with projected example to follow. Have students who finish assist other students until all complete log in. Begin 1st Kid Pix lesson from link below , Part O of narrative with direct whole group instruction of pencil tool. Allow student exploration http://www.4teachers.org/testimony/gathers/index.shtml

Day 5: Lab
  1. Same as Day 4 with focus on line, paint, rectangle and circle tools. Allow for student exploration.
    http://www.4teachers.org/testimony/gathers/index.shtml
  2. Final 10 minutes of session instruct students on identifying glogster icon for mouse skills and allow them 5 minute exploration in this. Give direction as needed. http://macgray.edu.glogster.com/mouse-work/

Day 6: Lab
  1. Same as Day 4 with focus on rubber stamps. Allow for student exploration.
    http://www.4teachers.org/testimony/gathers/index.shtml
  2. Add additional days at this point to work in Kip Pix with tools if needed.
  3. End session with 5 minute exploration in glog for mouse skills. Give direction/assistance as needed.
  4. Use later lessons in http://www.4teachers.org/testimony/gathers/index.shtml later in quarter or semester.

Day 7: Lab
  1. Do Introduction to Word Processing adapted from Microsoft Works to use with Kid Pix. Use lesson as a review and assessment. http://www.lessonplanspage.com/CILAIntroToWordProcessingComputersK2.htm

Day 8: Classroom/Lab
  1. As lead into internet lesson to follow play You Tube video to show student example of technology integration in kindergarten
    http://www.youtube.com/watch?v=QEiHuPYkBls
  2. Do KWL mini lesson on the Internet similar to Day 1 technology vocabulary lesson
  3. In lab do Day one of Surfing for ABC's Lesson Plan (adapted to our student's technology needs doing only online safety aspect and surfing the internet safely aspect) http://www.siec.k12.in.us/~west/proj/abc/abcless.htm
  4. Digital citizenship-over material in SXU online safety project/poster. http://ablp.wikispaces.com/Online+Safety+Poster

Day 9: Lab
  1. Digital citizenship--review of online safety rules with SXU online safety poster visual aide and the Internet
  2. Introduce and demonstrate use of Safe K Surfing icon on desktop (This icon will have all of the following links attached to it)
    http://kids.yahoo.com

    http://www.askkids.com
    http://www.kidinfo.com/http://kids.aol.com/KOL/1/
    KOLJrhttp://www.kidzui.com/
  3. Assist students as needed.

Day 10, 11, 12 13: Lab
  1. Continue as on Day 9
  2. At end of each class session allow 5 minute exploration in glog for mouse skills. Give direction/assistance as needed.

Day 14: Lab
  1. Assessment of assessment with clickers (we can wish for clickers :), but will probably adapt to administration without clickers :() http://www.wartgames.com/themes/tech/computerparts.html